All along the game, meteors, earthquakes, hurricanes and eruption spice things up and force the players to adapt. The winning condition for the attacker is the capture of the last (higher) flag. If all the attackers are killed and their flag is under water, the defenders win. This respawn is updated when the next flag is taken. Attackers can respawn at their current controlled flag as long as it is not under water. In practice a series of flags needs to be taken/defended in succession, each flag being higher in altitude than the previous one. Meanwhile, the defender team tries to protect routes to the evac points. The water level is rising and the attackers need to reach high grounds to wait for evac. The first playable content will be a PVP game mode. Armageddon brings the apocalypse to Arma.
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